Re: Our supermajority requirement has changed !
Raul Miller writes ("Re: Our supermajority requirement has changed !"):
> If you approve of two options but like one better than another, you're
> not being penalized if the "liked, but not liked as much" option wins
> over your favorite. Instead, you're being rewarded -- there weren't
> enough votes to get you your favorite, but there were enough to get you
> your alternate.
Let us suppose that:
* There are two voters X and Y, whose real utilities are
Voter X: A=+10 (`Good') Voter Y: B=+10
B= 0 (`OK') A= 0
FD= -5 FD= -5
(Let us neglect the quorum for the moment as I want to have just
two voters to simplify the situation.)
* The chairman is abstaining but when they cast their vote they
will agree either with X or Y, with 50% probability each (and
neither X or Y know how the chairman will jump).
* Each voter chooses between voting Good:OK:FD and Good:FD:OK.
(Ie, let's avoid considering strategies involving other ballots.)
Here are the possible outcomes seen from X:
Payoffs for X Y votes B:A:FD `cooperate' Y votes B:FD:A `defect'
X cooperates +5 (50% of +10) 0
X defects +10 -5
Whether X's best strategy is cooperate depends on whether Y
cooperates, and X's outcome is mainly controlled by whether Y
cooperates or not. If X knows that Y is going to defect then X should
cooperate.
This is a strange and dysfunctional game if what we want is for people
to discuss and vote honestly.
The alternative voting system, with the word `strictly' removed, works
like this:
Payoffs for X Y votes B:A:FD `cooperate' Y votes B:FD:A `defect'
X cooperates +5 +5 *
X defects +5 * +5 *
This is much more sensible. (Entries marked * are ones where the
chairman could choose FD too.)
Ian.
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