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Re: Nvidia Texture corruption in quake4!



Here is the full quake4-smp strace, which looks very similar to the 
one I posted in the Ubuntu bug report.  Also I had to kill -9 the 
process as it hanged at the menu screen and my system was not 
responsive.

Quake4 Final V1.3.0.2393 Build 2393.0 linux-x86 Aug  7 2006
found interface lo - loopback
found interface eth0 - 192.168.1.101/255.255.255.0
CPU: AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3
enabled Flush-To-Zero mode
--------- Initializing File System ----------
Loaded pk4 /usr/local/games/quake4/q4base/game000.pk4 with checksum 
0x1e246dd2
Loaded pk4 /usr/local/games/quake4/q4base/game100.pk4 with checksum 
0x7d4d8d2a
Loaded pk4 /usr/local/games/quake4/q4base/game200.pk4 with checksum 
0x46f04342
Loaded pk4 /usr/local/games/quake4/q4base/pak001.pk4 with checksum 
0xf2cbc998
Loaded pk4 /usr/local/games/quake4/q4base/pak002.pk4 with checksum 
0x7f8d80d1
Loaded pk4 /usr/local/games/quake4/q4base/pak003.pk4 with checksum 
0x1b57b207
Loaded pk4 /usr/local/games/quake4/q4base/pak004.pk4 with checksum 
0x385aa578
Loaded pk4 /usr/local/games/quake4/q4base/pak005.pk4 with checksum 
0x60d50a1d
Loaded pk4 /usr/local/games/quake4/q4base/pak006.pk4 with checksum 
0x9099ed11
Loaded pk4 /usr/local/games/quake4/q4base/pak007.pk4 with checksum 
0xaf301fff
Loaded pk4 /usr/local/games/quake4/q4base/pak008.pk4 with checksum 
0x4ac6f6d9
Loaded pk4 /usr/local/games/quake4/q4base/pak009.pk4 with checksum 
0x36030c7d
Loaded pk4 /usr/local/games/quake4/q4base/pak010.pk4 with checksum 
0x4b80fbda
Loaded pk4 /usr/local/games/quake4/q4base/pak011.pk4 with checksum 
0x8acf4cfa
Loaded pk4 /usr/local/games/quake4/q4base/pak012.pk4 with checksum 
0xbe4120b0
Loaded pk4 /usr/local/games/quake4/q4base/pak013.pk4 with checksum 
0x6ad67f40
Loaded pk4 /usr/local/games/quake4/q4base/pak014.pk4 with checksum 
0xee51cd59
Loaded pk4 /usr/local/games/quake4/q4base/pak015.pk4 with checksum 
0xf5bf4e0c
Loaded pk4 /usr/local/games/quake4/q4base/pak016.pk4 with checksum 
0x2196f58c
Loaded pk4 /usr/local/games/quake4/q4base/pak017.pk4 with checksum 
0x91118a35
Loaded pk4 /usr/local/games/quake4/q4base/pak018.pk4 with checksum 
0x98a14f03
Loaded pk4 /usr/local/games/quake4/q4base/pak019.pk4 with checksum 
0xbc82ac79
Loaded pk4 /usr/local/games/quake4/q4base/pak020.pk4 with checksum 
0xce74cda5
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english.pk4 with 
checksum 0x5868f530
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_01.pk4 with 
checksum 0xd9f04b8b
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_02.pk4 with 
checksum 0x9dbd91fd
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_03.pk4 with 
checksum 0x2eb6ad8
Current search path:
/root/.quake4/q4base
/usr/local/games/quake4/q4base
/usr/local/games/quake4/q4base/zpak_english_03.pk4 (4 files)
/usr/local/games/quake4/q4base/zpak_english_02.pk4 (21 files)
/usr/local/games/quake4/q4base/zpak_english_01.pk4 (1 files)
/usr/local/games/quake4/q4base/zpak_english.pk4 (3457 files)
/usr/local/games/quake4/q4base/pak020.pk4 (11 files)
/usr/local/games/quake4/q4base/pak019.pk4 (1206 files)
/usr/local/games/quake4/q4base/pak018.pk4 (3 files)
/usr/local/games/quake4/q4base/pak017.pk4 (3 files)
/usr/local/games/quake4/q4base/pak016.pk4 (193 files)
/usr/local/games/quake4/q4base/pak015.pk4 (34 files)
/usr/local/games/quake4/q4base/pak014.pk4 (552 files)
/usr/local/games/quake4/q4base/pak013.pk4 (239 files)
/usr/local/games/quake4/q4base/pak012.pk4 (1081 files)
/usr/local/games/quake4/q4base/pak011.pk4 (5620 files)
/usr/local/games/quake4/q4base/pak010.pk4 (5539 files)
/usr/local/games/quake4/q4base/pak009.pk4 (1284 files)
/usr/local/games/quake4/q4base/pak008.pk4 (1289 files)
/usr/local/games/quake4/q4base/pak007.pk4 (1330 files)
/usr/local/games/quake4/q4base/pak006.pk4 (1343 files)
/usr/local/games/quake4/q4base/pak005.pk4 (1395 files)
/usr/local/games/quake4/q4base/pak004.pk4 (2249 files)
/usr/local/games/quake4/q4base/pak003.pk4 (1281 files)
/usr/local/games/quake4/q4base/pak002.pk4 (313 files)
/usr/local/games/quake4/q4base/pak001.pk4 (5837 files)
/usr/local/games/quake4/q4base/game200.pk4 (9 files)
/usr/local/games/quake4/q4base/game100.pk4 (2 files)
/usr/local/games/quake4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 64 loaded
WARNING: file materials/mappack1.mtr, line 175: 
material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color' 
previously defined at materials/mapobjects_mp2.mtr:1
WARNING: file materials/mappack1.mtr, line 199: 
material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color_glow' 
previously defined at materials/mapobjects_mp2.mtr:29
WARNING: file materials/mappack1.mtr, line 224: 
material 'models/mapobjects/multiplayer/acceleration_pad/acceleration_pad_color' 
previously defined at materials/mapobjects_mp2.mtr:53
WARNING: file materials/mappack1.mtr, line 242: 
material 'models/mapobjects/multiplayer/acceleration_pad/arrows_color' 
previously defined at materials/mapobjects_mp2.mtr:78
WARNING: file materials/stroyent_mp.mtr, line 10: 
material 'textures/stroyent/mp/stroy_pillar1_orange' previously 
defined at materials/mappack1.mtr:1
WARNING: file materials/stroyent_mp.mtr, line 18: 
material 'textures/stroyent/mp/stroy_pillar1_green' previously 
defined at materials/mappack1.mtr:12
WARNING: file materials/stroyent_mp.mtr, line 26: 
material 'textures/stroyent/mp/tun6_green' previously defined at 
materials/mappack1.mtr:20
WARNING: file materials/stroyent_mp.mtr, line 34: 
material 'textures/stroyent/mp/tun6small_green' previously defined 
at materials/mappack1.mtr:28
WARNING: file materials/stroyent_mp.mtr, line 42: 
material 'textures/stroyent/mp/tunbump_green' previously defined at 
materials/mappack1.mtr:36
WARNING: file materials/stroyent_mp.mtr, line 50: 
material 'textures/stroyent/mp/tunpipe_green' previously defined at 
materials/mappack1.mtr:44
WARNING: file materials/stroyent_mp.mtr, line 58: 
material 'textures/stroyent/mp/tunpipe_orange' previously defined 
at materials/mappack1.mtr:52
WARNING: file materials/stroyent_mp.mtr, line 66: 
material 'textures/stroyent/mp/tunpipe2_orange' previously defined 
at materials/mappack1.mtr:60
WARNING: file materials/stroyent_mp.mtr, line 74: 
material 'textures/stroyent/mp/tunpipe2_green' previously defined 
at materials/mappack1.mtr:68
WARNING: file materials/stroyent_mp.mtr, line 92: 
material 'textures/stroyent/mp/tunwall12_orange' previously defined 
at materials/mappack1.mtr:76
WARNING: file materials/stroyent_mp.mtr, line 100: 
material 'textures/stroyent/mp/tunwall12_green' previously defined 
at materials/mappack1.mtr:94
WARNING: file materials/stroyent_mp.mtr, line 108: 
material 'textures/stroyent/mp/tunwall15_orange' previously defined 
at materials/mappack1.mtr:102
WARNING: file materials/stroyent_mp.mtr, line 116: 
material 'textures/stroyent/mp/tunwall15_green' previously defined 
at materials/mappack1.mtr:110
WARNING: file materials/stroyent_mp.mtr, line 139: 
material 'textures/stroyent/mp/concrete09asmooth' previously 
defined at materials/mappack1.mtr:118
WARNING: file materials/stroyent_mp.mtr, line 140: 
material 'textures/stroyent/mp/concrete09smooth' previously defined 
at materials/mappack1.mtr:141
WARNING: file materials/stroyent_mp.mtr, line 141: 
material 'textures/stroyent/mp/concrete04smooth' previously defined 
at materials/mappack1.mtr:142
296ms to load 1125k of material
101ms to load 43k of skin
207ms to load 722k of sound
6ms to load 1k of materialType
406ms to load 2889k of lipSync
76ms to load 105k of playback
1713ms to load 1687k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
Spawning back end thread...
...ok
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' without VO
.... found additional language 'italian' without VO
.... found additional language 'spanish' without VO
688 strings read from strings/english_code.lang
1776 strings read from strings/english_guis.lang
5738 strings read from strings/english_lips.lang
5741 strings read from strings/english_mappack.lang
6217 strings read from strings/english_maps.lang
3 strings read from strings/french_mappack.lang
3 strings read from strings/italian_mappack.lang
3 strings read from strings/spanish_mappack.lang
Couldn't open journal files
execing default.cfg
couldn't exec editor.cfg
execing Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
SDL_ListModes:
1024x768 800x600 640x480 
SDL_ListModes are currently ignored for resolution filtering. Set 
r_useSDLModes to 1 if you want it
8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits
no multisampling
------ OSS Sound Initialization ------
opened sound device '/dev/dsp'
ioctl SNDCTL_SYSINFO failed: Invalid argument
this ioctl is only available in OSS/Linux implementation. If you run 
OSS/Free, don't bother.
/dev/dsp - bit rate: 16, channels: 2, frequency: 44100
allocated a mix buffer of 16384 bytes
WARNING: ioctl SNDCTL_DSP_SETTRIGGER PCM_ENABLE_OUTPUT failed: 
Broken pipe
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_NV_blend_square
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_draw_range_elements
...using GL_EXT_blend_minmax
X..GL_NV_float_buffer not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
...using NV_vertex_program
...using NV_fragment_program
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..GL_ARB_shader_objects not found
X..EXT_depth_bounds_test not found
---------------- R_NV20_Init ----------------
Not available.
----------------- R200_Init -----------------
Not available.
---------------- R_ARB2_Init ----------------
Available.
---------------------------------------------
------------ R_ReloadARBPrograms ------------
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/SimpleInteraction.vfp
glprogs/SimpleInteraction.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
---------------------------------------------
WARNING: vertex array range in virtual memory (SLOW)
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
reloading gfx/lights/squarelight1.
reloading gfx/lights/round.
reloading gfx/guis/mainmenu/splash.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
reloading fonts/english/bigchars.
ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk 
( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk 
( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk 
( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk 
( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk 
( !block->vbo )ENABLE_INTEL_VERTEXCACHE_OPT: Possible Junk 
( !block->vbo )found DLL in pak 
file: /usr/local/games/quake4/q4base/game100.pk4/gamex86.so
copy gamex86.so to /root/.quake4/q4base/gamex86.so
enabled Flush-To-Zero mode
--[ Process PID=6497 runs in 32 bit mode. ]

Gnu_Raiz



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