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Re: video driver?




On 07/18/2017 05:52 AM, RavenLX wrote:
On 07/18/2017 01:43 AM, Brad Rogers wrote:
On Mon, 17 Jul 2017 22:38:55 -0500
Doug <dmcgarrett@optonline.net> wrote:

Hello Doug,

I get so sick of this! Did you PAY for your nvidia software? No? then

Anyone that buys an nVidia chipset GFX card pays for the nVidia drivers -
whether they use them, or not.

it was FREE!

No, it wasn't.  Cost is hidden, but is still there.

In any case, the 'free' that Teemu was referring to was freeDOM.  That
is, the restrictions the nVidia license places upon the buyer.

This poses an interesting question: Why would a company keep something proprietary such as a driver? In my mind, those that *can* make use of it, like you said, already bought the product that has the chip. Those that haven't bought the product thus would not be able to use the driver anyway. So logically speaking, a driver that is not proprietary (ie. is open source) really can't be used by anyone other than someone who already paid the company anyway.

As a programmer, I don't think many (if any) would be able to say, reverse-engineer a chip or device, etc. and replicate it just by looking at programming code (unless I'm mistaken)?


My point is that most of the folks who complain about code not being free to modify are not capable of modifying it, so why do they complain?

Your point is interesting. I would guess that the company does not open source their driver because a modified version might become freely available, with the company's name still on it, and be inferior to what the company originally supplied, thus giving the company a black eye, so to speak.

--doug


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