Re: Quake 3
Thanks for all the help guys - It works like a charm :)
I wrote up some notes on my experience for others having trouble:
http://jason.pepas.com/linux/tutorials/quake3.php
let me know if i left anything out.
In a few days I will attempt to get it working with a Geforce2 MX, and will update that guide.
-jason
jason@pepas.com
On Thu, 26 Jul 2001 19:43:15 -0500
jason pepas <j.pepas@mail.utexas.edu> wrote:
> Hey guys,
>
> I have been tyring to get Quake3 working recently.
>
> I upgraded the kernel to 2.4.7, and included support for AGP and DRI
>
> I am running testing, so I have X 4.x
>
> I added
> Load "glx"
> Load "dri"
> to my X config
>
> however, glxinfo reports "direct rendering: no"
>
> I already have Q3 installed, but it fails to start, with the following
> output:
>
> (pts/0)jason@seele:~$ quake3
> Q3 1.29f linux-i386 Jun 19 2001
> ----- FS_Startup -----
> Current search path:
> /home/jason/.q3a/baseq3
> /usr/local/quake3/baseq3/pak6.pk3 (61 files)
> /usr/local/quake3/baseq3/pak5.pk3 (7 files)
> /usr/local/quake3/baseq3/pak4.pk3 (272 files)
> /usr/local/quake3/baseq3/pak3.pk3 (4 files)
> /usr/local/quake3/baseq3/pak2.pk3 (148 files)
> /usr/local/quake3/baseq3/pak1.pk3 (26 files)
> /usr/local/quake3/baseq3/pak0.pk3 (3539 files)
> /usr/local/quake3/baseq3
> ./quake3.x86/baseq3
>
> ----------------------
> 4057 files in pk3 files
> execing default.cfg
> couldn't exec q3config.cfg
> couldn't exec autoexec.cfg
> Hunk_Clear: reset the hunk ok
> Joystick is not active.
> ----- Client Initialization -----
> ----- Initializing Renderer ----
> -------------------------------
> -------------------------------
> ----- Client Initialization Complete -----
> ----- R_Init -----
> ...loading libGL.so: Initializing OpenGL display
> ...setting mode 3: 640 480
> Using XFree86-VidModeExtension Version 2.0
> Xlib: extension "XFree86-DGA" missing on display ":0.0".
> Failed to detect XF86DGA Mouse
> XFree86-VidModeExtension Activated at 640x480
> Using 8/8/8 Color bits, 16 depth, 0 stencil display.
> GL_RENDERER: Mesa GLX Indirect
>
>
> ***********************************************************
> You are using software Mesa (no hardware acceleration)!
> Driver DLL used: libGL.so
> If this is intentional, add
> "+set r_allowSoftwareGL 1"
> to the command line when starting the game.
> ***********************************************************
> ...WARNING: could not set the given mode (3)
> ...loading libMesaVoodooGL.so: QGL_Init: Can't load libMesaVoodooGL.so
> from /etc
> /ld.so.conf or current dir: /usr/local/quake3/libMesaVoodooGL.so: cannot
> open sh
> ared object file: No such file or directory
> failed
> ----- CL_Shutdown -----
> RE_Shutdown( 1 )
> -----------------------
> ----- CL_Shutdown -----
> -----------------------
> Sys_Error: GLimp_Init() - could not load OpenGL subsystem
>
>
>
> Any ideas?
>
> thanks,
> jason
> jason@pepas.com
>
>
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Reply to:
- References:
- Quake 3
- From: jason pepas <j.pepas@mail.utexas.edu>