Re: Quake 3
Le Vendredi 27 Juillet 2001 02:43, jason pepas a écrit :
> Hey guys,
>
> I have been tyring to get Quake3 working recently.
>
> I upgraded the kernel to 2.4.7, and included support for AGP and DRI
>
> I am running testing, so I have X 4.x
Me too
> I added
> Load "glx"
> Load "dri"
> to my X config
Me too :-)
> however, glxinfo reports "direct rendering: no"
> Any ideas?
Yes. I got the same problem, and I noticed I forgot the following in my
config file :
Section "DRI"
Mode 0666
EndSection
You X server must be running in 16 or 32 bpp for hardware accel. to work (at
least on my Matrox G200 graph. card.
HTH
Yves
--
Yves Dessertine
yves.d@hrnet.fr
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- From: jason pepas <j.pepas@mail.utexas.edu>