Re: how to test hardware acceleration / GL / utahglx?
> >> > Finally, I've got some utahglx debs > installed, how do I test
> >> whether the hardware acceleration is > working? >> chris
> >>
> >> Run a demo that uses textures (almost always runs painfully slow
> >> using software rendering).
So, does that mean acceleration == GL == 3D graphics?
If not, how do I test the remaining features of acceleration?
My XF86Config has
#Option "accel"
in the "Device" section, but as you can see the configurator has
commented it out. Should I worry?
-chris
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