Re: Quake Segfaults
On Fri, 5 Jun 1998 shaleh@clifford.livenet.net wrote:
> I recently ran into this. On my box, svgalib was crosslinked to libc6 -- so
> quake was linked to both libc5 and 6 so it segfaulted. To see if this has
> happened to you run ldd on your quake binary like this:
> ldd /usr/games/squake.real. If you see libc5 and libc6 then you have the bad
> lib package. Getting the new version and/or running ldconfig as root should
> fix it.
hmmm only this:
libm.so.5 => /lib/libm.so.5 (0x4000a000)
libvga.so.1 => /usr/lib/libc5-compat/libvga.so.1 (0x40013000)
libc.so.5 => /lib/libc.so.5 (0x4004f000)
but an ldconfig fixed it.. thanks!
Michael Beattie (mickyb@es.co.nz)
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