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Re: Quake Segfaults



I recently ran into this.  On my box, svgalib was crosslinked to libc6 -- so
quake was linked to both libc5 and 6 so it segfaulted.  To see if this has 
happened to you run ldd on your quake binary like this: 
ldd /usr/games/squake.real.  If you see libc5 and libc6 then you have the bad
lib package.  Getting the new version and/or running ldconfig as root should
fix it.


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