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Re: openMSX: opengl builtin or split package?



* Yves Junqueira M. Teixeira (yves@lynx.com.br) wrote:
> Hi,
> 
> openMSX supports opengl output, which improves its quality considerably.
> Should I compile it with opengl support (that would make it run-depend on xlibmesa-gl, right?) or should I split it in two packages, an openmsx and an openmsx-opengl? 
> 
> The first scenario requires everybody to get opengl libs even if the user can't run that (like me, actually). He/She will just get strange error messages if h/she tries to run it with opengl output.

I'm in favour of having two packages so people without opengl support
can still use openmsx.


-- 
Goedson Teixeira Paixao

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