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Re: full screen console under 2.6, + some small bugs



On Mon, Dec 01, 2003 at 05:46:29PM +0200, Kasper Rönning wrote:
> On Mon, 1 Dec 2003 matt.price@utoronto.ca wrote:

> > In the old days (under kernel 2.4.x) I had
> > framebuffer enabled, and a "vga=" line in my lilo.conf.  I can no
> > longer use this boot option, as my console is rendered useless if I
> > do.  After reading around, and also playing around a bit with fbset, I
> > have the impression that this may be a bug in the framebuffer
> > modules.  Here's my situation:
> >
> > kernel 2.6.0-test9, compiled using gcc3.2 in a Sid environment.
> > NeoMagic 2160 controller on a 1024x768 lcd laptop screen (HP Omnibook
> > 4100, for those who care).
> > vesafb compiled into kernel
> > neofb compiled as a module and loaded at boot time.
> >
> > with "vga=" line in lilo.conf, or when invoking fbset, the console
> > screen produces wierd colored barcode-looking lines across part or all
> > of the lcd screen, and no text to speak of.
> >
> > Anyone know if framebuffer is still buggy, and in particular with
> > neomagic cards?  I see positngs from june and july on various
> > kernel-related lists that suggest this.
> I got bad results using radeonfb (had it compiled in the kernel), with
> only a few white dots in the uppermost line blinking as the machine
> booted, then I changed to vesafb and it works great. Since I have a
> 1024x768 screen, I use vga=792 in lilo.conf.
> 

So do you think it would make a difference to recompile the kernel
with neofb removed and vesafb kept in?  

matt



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