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Re: [LCFC] templates://kinect-audio-setup/{templates}



victory wrote:
>> Description: Microsoft Kinect audio sensor setup helpers
>>  When the Kinect is first plugged in it shows up as a generic USB device
>>  with a bulk endpoint; after the appropriate firmware is installed, a
>>  re-enumeration takes place and a USB Audio Class device becomes available.
>>  .
>>  Since the firmware is not redistributable, kinect-audio-setup provides
>>  tools to download it from the Internet at installation time, and sets up
>>  udev rules to call the firmware loader when the device is plugged in to
>>  finally get the USB Audio Class device (UAC).
> 
> wonders why say (UAC) at the 2nd occurrence instead of the 1st

Oh, yes, I missed that.  And why introduce an abbreviation if you're
going to keep using the long form?  It would make more sense to have
this:

    [...]
    re-enumeration takes place and a USB Audio Class (UAC) device becomes
    available.
    .
    Since the firmware is not redistributable, kinect-audio-setup provides
    tools to download it from the Internet at installation time, and sets up
    udev rules to call the firmware loader when the device is plugged in to
    finally get the UAC device.
    .
    The UAC firmware is downloaded from the Microsoft Kinect Software
    [...]
-- 
JBR	with qualifications in linguistics, experience as a Debian
	sysadmin, and probably no clue about this particular package
diff -ru kinect-audio-setup-0.3.pristine/debian/control kinect-audio-setup-0.3/debian/control
--- kinect-audio-setup-0.3.pristine/debian/control	2013-12-06 23:45:40.000000000 +0000
+++ kinect-audio-setup-0.3/debian/control	2014-01-13 14:14:46.462803052 +0000
@@ -20,17 +20,17 @@
          udev,
          wget,
          p7zip-full (>= 9.20)
-Description: helpers to setup audio input from the Microsoft Kinect sensor
- When the Kinect is first plugged in the USB port it shows up as
- a generic USB device with a bulk endpoint; after uploading a certain
- firmware a reenumeration takes place and a USB Audio Class device
- becomes available.
+Description: Microsoft Kinect audio sensor setup helpers
+ When the Kinect is first plugged in it shows up as a generic USB device
+ with a bulk endpoint; after the appropriate firmware is installed, a
+ re-enumeration takes place and a USB Audio Class (UAC) device becomes
+ available.
  .
- kinect-audio-setup provides tools to download the firmware off the net
- at installation time —since the firmware is not redistributable—, and
- it sets up udev rules to call the firmware loader when the device is
- plugged in to finally get the USB Audio Class device.
+ Since the firmware is not redistributable, kinect-audio-setup provides
+ tools to download it from the Internet at installation time, and sets up
+ udev rules to call the firmware loader when the device is plugged in to
+ finally get the USB Audio Class device.
  .
- The UAC firmware is downloaded from the Microsoft Kinect SDK at
- http://www.kinectforwindows.org, the license of the SDK can be found at
- http://www.kinectforwindows.org/download/EULA.htm
+ The UAC firmware is downloaded from the Microsoft Kinect Software
+ Development Kit at http://www.kinectforwindows.org, the license
+ of which can be found at http://www.kinectforwindows.org/download/EULA.htm
diff -ru kinect-audio-setup-0.3.pristine/debian/templates kinect-audio-setup-0.3/debian/templates
--- kinect-audio-setup-0.3.pristine/debian/templates	2013-12-06 23:45:40.000000000 +0000
+++ kinect-audio-setup-0.3/debian/templates	2014-01-13 14:11:53.123742277 +0000
@@ -1,17 +1,19 @@
 Template: kinect-audio-setup/accept_eula
 Type: boolean
 Default: false
-_Description: Do you accept the Microsoft KinectForWindows EULA?
- In order to fetch the binary firmware needed by this package you need
- to agree to the EULA of the Microsoft KinectForWindows SDK:
+#flag:translate!:3
+_Description: Do you accept the Microsoft Kinect for Windows EULA?
+ In order to fetch the binary firmware needed by the kinect-audio-setup
+ package, you need to agree to the End User License Agreement (EULA) of
+ the Microsoft Kinect for Windows Software Development Kit:
  .
- http://www.kinectforwindows.org/download/EULA.htm
+ http://www.microsoft.com/en-us/kinectforwindows/develop/sdk-eula.aspx
 
 Template: kinect-audio-setup/eula_not_accepted
-Type: note
+Type: error
 _Description: EULA not accepted
- You need to accept the EULA of Microsoft KinectForWindows SDK in order
- to fetch the binary firmware needed by this package.
+ You need to accept the End User License Agreement (EULA) of the
+ Microsoft Kinect for Windows Software Development Kit in order
+ to fetch the binary firmware needed by the kinect-audio-setup package.
  .
- You can do this later by calling:
-   dpkg-reconfigure kinect-audio-setup
+ You can do this later with "dpkg-reconfigure kinect-audio-setup".
Template: kinect-audio-setup/accept_eula
Type: boolean
Default: false
#flag:translate!:3
_Description: Do you accept the Microsoft Kinect for Windows EULA?
 In order to fetch the binary firmware needed by the kinect-audio-setup
 package, you need to agree to the End User License Agreement (EULA) of
 the Microsoft Kinect for Windows Software Development Kit:
 .
 http://www.microsoft.com/en-us/kinectforwindows/develop/sdk-eula.aspx

Template: kinect-audio-setup/eula_not_accepted
Type: error
_Description: EULA not accepted
 You need to accept the End User License Agreement (EULA) of the
 Microsoft Kinect for Windows Software Development Kit in order
 to fetch the binary firmware needed by the kinect-audio-setup package.
 .
 You can do this later with "dpkg-reconfigure kinect-audio-setup".
Source: kinect-audio-setup
Maintainer: Antonio Ospite <ospite@studenti.unina.it>
Section: contrib/sound
XS-Autobuild: no
Priority: extra
Build-Depends: debhelper (>= 9),
               po-debconf,
               libusb-1.0-0-dev,
               pkg-config
Standards-Version: 3.9.5
Vcs-Browser: http://git.ao2.it/kinect-audio-setup.git/
Vcs-Git: git://git.ao2.it/kinect-audio-setup.git -b debian
Homepage: http://git.ao2.it/kinect-audio-setup.git/

Package: kinect-audio-setup
Architecture: any
Depends: ${shlibs:Depends},
         ${misc:Depends},
         debconf,
         udev,
         wget,
         p7zip-full (>= 9.20)
Description: Microsoft Kinect audio sensor setup helpers
 When the Kinect is first plugged in it shows up as a generic USB device
 with a bulk endpoint; after the appropriate firmware is installed, a
 re-enumeration takes place and a USB Audio Class (UAC) device becomes
 available.
 .
 Since the firmware is not redistributable, kinect-audio-setup provides
 tools to download it from the Internet at installation time, and sets up
 udev rules to call the firmware loader when the device is plugged in to
 finally get the USB Audio Class device.
 .
 The UAC firmware is downloaded from the Microsoft Kinect Software
 Development Kit at http://www.kinectforwindows.org, the license
 of which can be found at http://www.kinectforwindows.org/download/EULA.htm

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