This is the last call for comments for the review of debconf templates for kinect-audio-setup. The reviewed templates will be sent on Wednesday, January 15, 2014 to this bug report and a mail will be sent to this list with "[BTS]" as a subject tag. --
Template: kinect-audio-setup/accept_eula Type: boolean Default: false #flag:translate!:3 _Description: Do you accept the Microsoft Kinect for Windows EULA? In order to fetch the binary firmware needed by the kinect-audio-setup package, you need to agree to the End User License Agreement (EULA) of the Microsoft Kinect for Windows Software Development Kit: . http://www.microsoft.com/en-us/kinectforwindows/develop/sdk-eula.aspx Template: kinect-audio-setup/eula_not_accepted Type: error _Description: EULA not accepted You need to accept the End User License Agreement (EULA) of the Microsoft Kinect for Windows Software Development Kit in order to fetch the binary firmware needed by the kinect-audio-setup package. . You can do this later with "dpkg-reconfigure kinect-audio-setup".
Source: kinect-audio-setup
Maintainer: Antonio Ospite <ospite@studenti.unina.it>
Section: contrib/sound
XS-Autobuild: no
Priority: extra
Build-Depends: debhelper (>= 9),
po-debconf,
libusb-1.0-0-dev,
pkg-config
Standards-Version: 3.9.5
Vcs-Browser: http://git.ao2.it/kinect-audio-setup.git/
Vcs-Git: git://git.ao2.it/kinect-audio-setup.git -b debian
Homepage: http://git.ao2.it/kinect-audio-setup.git/
Package: kinect-audio-setup
Architecture: any
Depends: ${shlibs:Depends},
${misc:Depends},
debconf,
udev,
wget,
p7zip-full (>= 9.20)
Description: Microsoft Kinect audio sensor setup helpers
When the Kinect is first plugged in it shows up as a generic USB device
with a bulk endpoint; after the appropriate firmware is installed, a
re-enumeration takes place and a USB Audio Class device becomes available.
.
Since the firmware is not redistributable, kinect-audio-setup provides
tools to download it from the Internet at installation time, and sets up
udev rules to call the firmware loader when the device is plugged in to
finally get the USB Audio Class device (UAC).
.
The UAC firmware is downloaded from the Microsoft Kinect Software
Development Kit at http://www.kinectforwindows.org, the license
of which can be found at http://www.kinectforwindows.org/download/EULA.htm
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