Re: Game doesn't work with DCOP
>Not sure what you mean.
>Did you change to an external player or change aRts output to ALSA instead of
Ja, I changed aRTs output to ALSA instead of autodetect
>If you are not using aRts as the sound output for SDL you should still reduce
>its timeout for device releasing.
How can I do this?
>However any other application using the device could also hold the device and
>this could result in a delay in game startup (if the game waits until the
>device becomes available)
As I know, there is no process in background, that holds the device. Maybe a
Deamon? I didn't find anythink.
But its maybe simply the KDE-System? I own only a Duron 1200 with 256MB. Thats
enough for Woody and KDE 2.2. But now with Sarge and KDE 3.3?
By the way, loading a NWN-module takes also minutes now!!!
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