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Re: Game doesn't work with DCOP

On Monday 02 May 2005 14:15, Peter Palm wrote:

> You can tell SDL to output its sound through arts, by setting an
> environment variable. I believe it's called SDL_AUDIODRIVER or something
> like that.

However this requires that you have libsdl-arts (or whatever the package is 
called) installed and the game is using it instead of any version it might 
have installed itself.

While I think that using this environment variable approach is definitely the 
best solution, in cases where is doesn't work it might also be possible to 
run the problematic program through artsdsp


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