I have a mud game that runs on a Debian’s system running the 2.2 kernel. Occasionally the mud game crashes and stops accepting connections. I have to manually log in to restart the game. I am wandering if there is a way (which I am sure there is) to automatically restart the mud after it crashes. Is their a way to write a script that monitors the behavior of the pid or some other kind of process that it runs from to check for either yes its running or no its not? I have honestly looked at trying to find an answer for myself and my problem, but I need to be pointed in the right direction. Any information would helpful.
Daniel J. Rychlik
" Money does not make the world go round , Gravity does ."