[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Realtime hurd?



>> I don't think you would like to run a multimedia app in hard realtime
>> because it would probably violate the stability of the entire system.
>
>I don't agree. What some kernels (QLinux and Nemesis, for instance)
>implement, and what the second poster above was referring to, is quality of
>service; an application can say to the kernel "I need to produce one block
>of audio data every 2ms", and the kernel will guarantee that the application
>can do that. As long as you implement limits---you don't want a rogue user
>coming along and running a task which requests a 2Gb data transfer from the
>hard disk every 1ms---then it shouldn't have any effect on data stability.
>
>This sort of thing in a mainstream OS would make Hurd a great platform for
>video and audio editing---and games too. :)

I think Hurd is a perfect server OS, but it it'll become a multemedia
OS, too, it would be the killer OS ;). Will the Hurd design allow
realtime applications? Did anyone look at Nemesis and could Nemesis be
used asa a kernel for Hurd?

Oliver




Reply to: