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Re: Bug#324179: ITP: quake3 -- a famous first person shooter by ID-Software

On Sun, Aug 21, 2005 at 02:02:10AM +0200, Tristan Seligmann wrote:
> * Joe Smith <unknown_kev_cat@hotmail.com> [2005-08-20 19:42:16 -0400]:

>> of QIII I'd be willing to bet that no less than 3 better upstreams exist 
>> already. After all Q2 has quakeforge, so I'd find it hard to belive nobody 

> The source code was only released in the last 24 hours or so; I find
> it highly unlikely that 3 better upstreams already exist.

But we've know about it for a week. That's plenty of time to register a
source-forge project, knock up a coming-soon webpage, install a piece of
webforum software and a blog, and maybe a wiki, produce a list of things that'd
be cool to fix or add "if ID hadn't been so lazy" and a short treatise on why
this port is better than the other two. (A commercial port would send the
t-shirts to the printers here. ^_^)

Actually importing the codebase into an SCM and working out what setup you
can build it under is prolly the minor part of this process. ^_^

Paul "TBBle" Hampson, MCSE
8th year CompSci/Asian Studies student, ANU
The Boss, Bubblesworth Pty Ltd (ABN: 51 095 284 361)

"No survivors? Then where do the stories come from I wonder?"
-- Capt. Jack Sparrow, "Pirates of the Caribbean"

License: http://creativecommons.org/licenses/by/2.1/au/

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