Re: Debian menu system update
On Monday 02 June 2003 04:06, Russell Coker wrote:
> However if an icon looks good at 100dpi then surely when doubled it should
> look just as good at 200gpi.
One thing to consider as well is that while in the past X11 was the only
windowing system available, there are a few others out there now. If sarge+1
(for example) includes a nice Fresco environment, the terms "pixels" and
"pixmaps" become sort of meaningless anyway.
There might also be a OpenGL-based environment. Just speculating, sure, but it
could lead to problems when requiring each package to ship its icons.
This is an issue similar to tasks: Either each package ships lots of stuff, so
all maintainers have more work, or separate packages care about this (say,
menu-scalable and menu-3d), so incompleteness will happen.
Play for fun, win for freedom.