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Re: Bug#172189: ITP: openscenegraph -- C++/OpenGL based graphics development library.

On Fri, Dec 13, 2002 at 11:37:51AM +0100, Marcelo E. Magallon wrote:
> On Wed, Dec 11, 2002 at 10:40:26PM +0200, Hugo van der Merwe wrote:
>  >  In a Scene Graph, the world is broken down into a hierarchy of nodes
>  >  representing either spatial groupings of objects, settings of the
>  >  position of objects, animations of objects, or definitions of
>  >  logical relationships between objects such as those to manage the
>  >  various states of a traffic light.
>  That's a nice description of what a scene graph is (btw, please,
>  lowercase), but I don't think it makes sense to have this in the
>  package description.  The users of this package either already know
>  what that is or don't care about it.

I disagree with this.  I'm just starting down the road of graphics
programming.  This package sounds very useful, and I would not have
known that without seeing a description of what a scene graph is.

In other words, I didn't know the term "scene graph" yet, but I do
want what this package does, and I would never have known that if the
description had only said "this package does scene graphs" or something
along those lines.

Richard Braakman

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