Re: Bug#172189: ITP: openscenegraph -- C++/OpenGL based graphics development library.
On Fri, Dec 13, 2002 at 11:37:51AM +0100, Marcelo E. Magallon wrote:
> On Wed, Dec 11, 2002 at 10:40:26PM +0200, Hugo van der Merwe wrote:
> > In a Scene Graph, the world is broken down into a hierarchy of nodes
> > representing either spatial groupings of objects, settings of the
> > position of objects, animations of objects, or definitions of
> > logical relationships between objects such as those to manage the
> > various states of a traffic light.
> That's a nice description of what a scene graph is (btw, please,
> lowercase), but I don't think it makes sense to have this in the
> package description. The users of this package either already know
> what that is or don't care about it.
I disagree with this. I'm just starting down the road of graphics
programming. This package sounds very useful, and I would not have
known that without seeing a description of what a scene graph is.
In other words, I didn't know the term "scene graph" yet, but I do
want what this package does, and I would never have known that if the
description had only said "this package does scene graphs" or something
along those lines.