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Re: A Round of Removals (utah-glx)

On Fri, Nov 01, 2002 at 06:23:47AM +0900, Junichi Uekawa wrote:
> ...It shouldn't really provide libgl-dev, because every program
> that build depends on libgl-dev seems to fail to build with 
> utah-glx

Apologies for not knowing the ins and outs of libgl-dev, but --

is there any revision specification for libgl-dev, that indicates
"is compliant with 'this' particular revision of the OpenGL spec" ?

Also, there is the side issue that there are a lot of "broken"
OpenGL programs out there. utah-glx does not provide all possible
extensions. However, properly written OpenGL programs are SUPPOSED to
query for existence of an extension, and work around it if not present.

Unfortunately, a lot of linux OpenGL progs dont do that, it seems.

Strictly speaking, utah-glx DOES provide an opengl development environment.
If you want "provides libgl-dev" to have more meaning than that, then
please specify that somehow.

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