On Fri, Nov 01, 2002 at 08:29:46AM +1100, Matthew Palmer wrote: > On Thu, 31 Oct 2002, Matijs van Zuijlen wrote: > > > > libutahglx-dev > > > > I'm sorry to see this go, since utah is the only way 3D acceleration > > will work on my video card (ATI Mach64). The bug reports include a > > patch, but it doesn't seem to have been applied. I am not a DD, but is > > there something I can do? > > Yes, there is. Apply the patch, rebuild the package, and test it on your > hardware. When you're convinced it fixes the bug listed and doesn't > introduce any new haemmorages, This is indeed what I'm planning now. It seems the patch does not touch the actual software at all, just the debian bits (build-depends and provides), so it would not take much to convince me. > post to the BTS stating this. If you can > contact the maintainer privately as well to let them know that this bug is > solvable and you would really like to see the package remain, bonus. > > Considering that the package is very soon to disappear, it should be done > quick. Trying to find a DD to NMU the package is an acceptable substitute > under the circumstances, instead of getting the maintainer to do it. That is probably what will happen. I will try to do the patching and building either tomorrow or on saturday. I'm off to sleep now, so I won't be able to respond to this thread for a while. -- Matijs van Zuijlen ... designed to fill holes or cracks of not more than two cubic vims. -- Robert Sheckley, Untouched by Human Hands
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