Re: Faster Release Cycle = More Up to date Packages...
On Thu, Apr 11, 2002 at 11:44:36PM +0200, Rune B. Broberg wrote:
> On Thu, Apr 11, 2002 at 11:13:49PM +0200, Johnny Ernst Nielsen wrote:
> > Thank you Joey for being so obliging to a constructive proposal, and
> > thank you for your polite way of replying to my proposal.
> > Do you think you could put your 6 year old attitude aside for a few
> > moments and take this as a contructive proposal as other normal
> > grownups would do?
> This gets you right about nowhere, fighting flame with fire.
> I think Torsten has a much, much better point here - get rid of the
> current RC-bugs now, and find out how woody+1 is going to be done in the
> weeks following the Woody-release - with the new DPL.
You just hit the nail on the head. Fixing the bugs is the only way to
get releases out faster. If the bugs aren't getting fixed properly, no
sort of mechanisms will help. Laziness cannot be overcome by scripts
As for the DPL comment, you should note that there is nothing the DPL
can do directly to affect the release cycle. Sure, he can delegate
duties, and try to pin-point efforts. However, if no one does the work,
what's the DPL going to do?
 That's not directed at any group of people. Yes, I can be accused of
being lazy at times too. Yes, we are all volunteers, which is the whole
point of the matter. Volunteers cannot be forced into doing anything,
and asking a small group to come up with some magic strategy that will
somehow overcome The Volunteer Mindset, is like trying to redesign a 22
caliber gun to fight off a 4-mile-wide asteroid headed towards earth.
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