Re: xtux (was: ITP: xtux, bmud, koth)
On Fri, Jul 30, 1999, Andreas Tille wrote:
> You shouldn't mind about that. If it's original name is xtux,
> stay with it. The xtux in the xteddy package was created by
> me as symlink to xteddy which displays in this case the tux
> puppet. It's more than easy to rename it to xtuxxy or whatever
> you want. I have just to rename the pixmap and don't have
> to ask any author (except from myself ;-) ).
> Just tell me, if you need the name.
Okay, I think I'll call the game's binary xtux, it makes more sense.
How shall we do that ? I suppose making xtux conflict with
xteddy (<= 2.0-5) is enough, but I might miss some point.
Samuel Hocevar <firstname.lastname@example.org> - http://www.via.ecp.fr/~sam/
echo "what is the universe"|tr "a-z " 0-7-0-729|sed 's/9.//g;s/-/+/'|bc