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Re: FWD: Re: lxdoom dehacked



On Thu, Oct 22, 1998 at 06:54:43PM +0100, Edward Betts wrote:
> > Thought those complaining of no dehacked support might find this useful. Any
> > other reasons to keep the old dosdoom around?
> 
> any reason to remove it?
> 
> i mean we have xemacs and gnu emacs, egc and gcc, gawk and mawk, nvi and vim
> and elvis. We defienatly need to go through deleting some of these duplicates.

Those are not essentially the same program..  lxdoom and xdosdoom however
are the same program.  The only features added to xdosdoom from lxdoom are
jumping and gravity.  While nice additions, gravity doesn't work right and
jomping doesn't add anything to the game unless you set the gravity lower
which as I said never did work well.

-- 
Show me the code or get out of my way.

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