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Re: teeworlds security issues / Stretch


Am 24.08.19 um 11:59 schrieb Moritz Mühlenhoff:
> On Wed, Aug 21, 2019 at 12:23:27PM +0200, Dylan Aïssi wrote:
>> Hi Moritz,
>> Le mar. 20 août 2019 à 16:58, Moritz Muehlenhoff <jmm@inutil.org> a écrit :
>>> the security issues fixed in teeworlds in your 0.7.2-5 upload:
>>> https://packages.qa.debian.org/t/teeworlds/news/20190506T060339Z.html
>>> are still unfixed in oldstable/Stretch. Shall we just remove it by
>>> the next point release or do you think it's still useful to get
>>> it fixed in oldstable-security?
>> I don't use teeworlds, I tried to fix RC bug to release Buster. It
>> should be better to ask to the Debian Games Team (in CC) what they
>> prefer. Currently, I have a very limited internet access and I will
>> not be able to work on this before the next point release.
> Ack, makes sense. If anyone from the Debian Games Team intends to
> address this in Stretch, please speak up in the next days, otherwise
> I'll file a removal request for the Stretch 9.10 point release, seems
> fine to phase out networked multi player games affected by security
> bugs in oldstable (not sure if teeworlds 0.6 from oldtable even works
> with current 0.7 multiplayer servers).

I agree with the removal of Teeworlds from Stretch. The 0.6 series is
not network-compatible with 0.7, so players won't be able to join newer
servers anyway.



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