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Re: teeworlds security issues / Stretch

On Wed, Aug 21, 2019 at 12:23:27PM +0200, Dylan Aïssi wrote:
> Hi Moritz,
> Le mar. 20 août 2019 à 16:58, Moritz Muehlenhoff <jmm@inutil.org> a écrit :
> > the security issues fixed in teeworlds in your 0.7.2-5 upload:
> > https://packages.qa.debian.org/t/teeworlds/news/20190506T060339Z.html
> >
> > are still unfixed in oldstable/Stretch. Shall we just remove it by
> > the next point release or do you think it's still useful to get
> > it fixed in oldstable-security?
> I don't use teeworlds, I tried to fix RC bug to release Buster. It
> should be better to ask to the Debian Games Team (in CC) what they
> prefer. Currently, I have a very limited internet access and I will
> not be able to work on this before the next point release.

Ack, makes sense. If anyone from the Debian Games Team intends to
address this in Stretch, please speak up in the next days, otherwise
I'll file a removal request for the Stretch 9.10 point release, seems
fine to phase out networked multi player games affected by security
bugs in oldstable (not sure if teeworlds 0.6 from oldtable even works
with current 0.7 multiplayer servers).


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