Re: LordsAWar! version 0.3.0 released
On 7/1/2015 at 2:54 PM, "Markus Koschany" <firstname.lastname@example.org> wrote:
>Am 01.07.2015 um 20:37 schrieb Markus Koschany:
>> Any ideas how to fix this issue?
>If you could port the game to gstreamermm-1.0, that would help our
Thank-you for the heads-up! I'll see what I can do about porting to gstreamermm-1.0 in the next few days.
For now, you can configure with --disable-sound . Everybody turns off the music anyway, and the sound effects are extremely sparse to begin with.
I'll be in touch,