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Re: Dreamweb, Soltys, Sfinx


I reviewed a bit how the DFSG-games were packaged.

I translated Lure Of The Temptress man-page & launcher in french.

I also added language autodetection in the launcher:
it decodes LANGUAGE & LANG env vars and defaults to english if nothing
match en/de/fr/es/it.

So this game can be used by someone who doesn't grok shell
or creating custom desktop shorcuts.

I guess we'd now need to add an "--en" option for users that would prefer
to explicitely play the English version ?


I added a rule for Soltys to g-d-p; I first tought "this game looks so lame
but we have already added 'Chex Quest', so whatever..."
in the end I spent 2 hours playing the game :-)

I still need to find some way to add an icon for this game.

This means either obeying to the rules of the "Soltys license" in g-d-p
and copying extensive copyright information etc...
or ask if a single icon could be licensed GPL-2+ .

I added Sfinx too, Dreamweb follows.

2015-04-21 15:12 GMT+02:00 Markus Koschany <apo@gambaru.de>:
> Both Sfinx and Soltys use DFSG-free licenses but I'm
> not interested enough to package them.
> However they might be a good fit for game-data-packager.

Indeed, this tool much lowers the efforts needed to add a game &
I'm glad language autodection works.

| INFO:game-data-packager:downloading
| INFO:game-data-packager:will not produce "soltys-pl-data" because en
is prefered language
| INFO:game-data-packager:will not produce "soltys-es-data" because en
is prefered language
| generated "/tmp/soltys-en-data_1.0+41_all.deb"
| it is recommended to also install this game engine: scummvm

> By the way
> thanks for your ongoing effort in improving this tool. :)

This is a fun project to work on.
This now needs a GUI to be more user/newbie-friendly.



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