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Re: Inclusion of the game NetMauMau into Debian repos



Ok, now I understand :-)

Is there a handy way to find out which dependencies I can omit?
apt-cache seems to have something like that? Do you know a nice one-liner?

"collab-maint", ok I will search for that.

Please forgive me, but apart from PPA and OBS I have not (yet) a lot of 
knowledge on the Debian processes and PPA and OBS are playgrounds for lone 
wolves.

But I think NetMauMau is stable enough for inclusion into a official 
distribution. It is fully playable and so far stable.

Am Donnerstag, 5. März 2015 schrieb Gianfranco Costamagna:
> Hi Heiko,
>
> >Actually I could only remove autotools-dev from the dependencies. The
> > other are really neccessary. At least to successfully build on Launchpad.
>
> automake1.11 might be removed at some point, what about using just
> automake?
>
>
> again, build-depending on dh-autoreconf should pick up the autotools just
> fine
>
> https://sources.debian.net/src/dh-autoreconf/10/debian/control/
>
> >The generated packages make sense, because NetMauMau is split into a stand
> > >alone server and a client. The common and client libs are for clients
> > and common is needed by the server.
> >
> >Originally I hoped somebody would write a client, but as usual I found
> > nobody so I started to write one with Qt.
>
> you are the maintainer, so it is up to you! (or to your sponsor) :)
>
> >Currently the debian directory is in Git to have it in a VCS. If NetMauMau
> >gets accepted to Debian I have no problem to remove it.
>
> you might move the repository in collab-maint if you want
>
> >What is a ITP and where can I open one?
>
> https://www.debian.org/devel/wnpp/
>
> cheers,
>
> Gianfranco



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