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Re: welcome to the games team Michael Dorrington!



Hi Michael,

thanks for your introduction.


On 31.10.2014 09:29, Michael Dorrington wrote:
[...]
> I am interested in SpringRTS (aka Spring Engine).  I've done work on
> packaging this:
> http://anonscm.debian.org/cgit/users/michaeld-guest/spring.git
> I would like to be able to push to, at least, my own branches on the
> official Debian spring git so that my improvements are more easily
> integrated.

I would like to work with Michael on Spring. As I wrote in my last
private e-mail, having access to the team's Git repository should make
several things easier. I promise I lean back for the next release and
let you do the work. ;)

> I would be interested in helping to package Spring games and maps.  The
> KernelPanic game and Delta Siege map were once listed as suggestions for
> spring:
> https://packages.debian.org/squeeze/spring
> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=554153

True. I removed the suggestions because those games aren't packaged for
Debian yet but it would be a nice addition to have one of the free
Spring games in the archive.


> I would like to help with packaging Xonotic for Debian:
> https://wiki.debian.org/Games/Suggested#Xonotic

David Bate and Simon McVittie did some initial work on it but this game
definitely needs a dedicated maintainer. I would also contribute to the
packaging if there was a real driver.

> I am interested in packaging the "RocketMinsta" (aka RM) mod of Nexuiz:
> http://rocketminsta.net/

Interesting.

> I've been playing a bit with minetest and there looks to be several
> interesting mods that aren't packaged yet.  I need to evaluate them
> first and then I might package them.

Good idea. Minetest has apparently a fast growing user base.

> I am interested in ensuring that the experience for users is good.  That
> games work smoothly, unfinished or incomplete games are clearly marked,
> that upgrades are smooth and so on.  I did similar work to this kind on
> kFreeBSD Desktop and the Yeeloong:

*nod* I think an overview about unfinished games would be helpful.
Perhaps this could be integrated in some kind of a homepage for Debian
Games based on the Blends framework in the future. I'll make a note.


Regards,

Markus

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