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Re: [trigger-rally-devel] TR for Debian Jessie



Dear all, 

Ok, its now uploading... (Will take several minutes due to the size,
bandwith limitation)

Some remarks: 
- I did the upload as an NMU, but directly without using DELAYED -- (I
see Stefan's mail as authorization)
- Stefan, the package needs some severe overhaul. (you probably know)
But thats something for the long evenings during freeze to work on :)
- I will later scp the orig.tar.bz2 later to
alioth.debian.org:/home/groups/pkg-games/htdocs/tarballs/
- The upload was in a rush, please do some tests and if something goes
havoc remember to avoid that the transistion to testing will suceed
(because then also the old version will not be in Jessie)
- I will NOT push the changes to SVN -- I'm likely to break things here,
so I will keep my fingers away (I'm a git guy and I don't like those
sparse repositories). So please get the changes from the archives when
they hit it and puah them yourself.

Thanks!

-- 
tobi


Am Donnerstag, den 23.10.2014, 19:31 +0200 schrieb Stefan Potyra:
> Hi Onsemeliot,
> 
> On Tue, Oct 21, 2014 at 10:17:28PM +0200, Onsemeliot wrote:
> > Hi Stefan, hi developers list people,
> > 
> > I hope we are ńot moving to slowly.
> > 
> > We decided to postpone our argument about car textures and names for the
> > moment and go for a new release just with all the new maps and events
> > using the same car textures and names we had last time:
> > 
> > https://sourceforge.net/p/trigger-rally/discussion/527953/thread/1d0f3cb6/
> > 
> > Stefan, do you still think you will be able to do a Debian package in
> > time for the Jessie freeze?
> 
> I fear, that we won't hit the deadline, see
> <https://lists.debian.org/debian-devel-announce/2014/09/msg00002.html>
> 
> To reach the 10-day testing migration interval, we'd need to have a package
> ready by this Saturday. Since I'm busy tomorrow and on Saturday, I fear that I
> can't upload an updated package.
> 
> Do you think you can make a new upstream release by that time? That's a
> precondition to get an updated Debian package in.
> 
> CC'ing debian-devel-games: Anyone of you who has the time to jump in?
> 
> Cheers,
>   Stefan.

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