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Re: [trigger-rally-devel] TR for Debian Jessie



I'll take a look!
If someone is already working on it, I recommend joining effort via IRC
#games-debian


Am Donnerstag, den 23.10.2014, 19:31 +0200 schrieb Stefan Potyra:
> Hi Onsemeliot,
> 
> On Tue, Oct 21, 2014 at 10:17:28PM +0200, Onsemeliot wrote:
> > Hi Stefan, hi developers list people,
> > 
> > I hope we are ńot moving to slowly.
> > 
> > We decided to postpone our argument about car textures and names for the
> > moment and go for a new release just with all the new maps and events
> > using the same car textures and names we had last time:
> > 
> > https://sourceforge.net/p/trigger-rally/discussion/527953/thread/1d0f3cb6/
> > 
> > Stefan, do you still think you will be able to do a Debian package in
> > time for the Jessie freeze?
> 
> I fear, that we won't hit the deadline, see
> <https://lists.debian.org/debian-devel-announce/2014/09/msg00002.html>
> 
> To reach the 10-day testing migration interval, we'd need to have a package
> ready by this Saturday. Since I'm busy tomorrow and on Saturday, I fear that I
> can't upload an updated package.
> 
> Do you think you can make a new upstream release by that time? That's a
> precondition to get an updated Debian package in.
> 
> CC'ing debian-devel-games: Anyone of you who has the time to jump in?
> 
> Cheers,
>   Stefan.


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