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Re: Task "main" for Debian Games



Hi Paul,

On Mon, Feb 24, 2014 at 04:10:08PM +0800, Paul Wise wrote:
> > aptitude search '~sgames' -F %p
> >
> > I think such a file would be easy to maintain and could be
> > autogenerated. As you mentioned below there might be a better solution.
> 
> I've been maintaining a machine with 'all' games installed for a few
> years now and I think the procedure you mention has a few issues and
> is not fully automatable in practice.
> 
> Not all of the games are co-installable, some of them are variants of
> each other compiled for different toolkits and some of them conflict
> with one another.

... which fits Enricos statement (to which I perfectly agree) that
a well designed task is something else than doing proper DebTagging.
 
> Some games are only installable on some architectures because their
> engine doesn't build on some architectures (fenix for eg).

The new (not yet released) blends-dev package is able to deal with
different architectures.  It creates architecture dependant
metapackages.  (If I only had enough time to push a bit on this front
...)

> Some things in section games are data packages, game servers, game
> level editors or other game related things but are not actually games
> and shouldn't be in a games-all task.

See above about the difference between tasks and DebTags.
 
> There may be some games that aren't in section games but are games. I
> haven't done any investigation of this but I guess it would be
> possible.

See above about the difference between tasks and DebTags.                                                                                                                                                         

Kind regards

     Andreas. 

-- 
http://fam-tille.de


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