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On 29.08.2013 21:30, James Cowgill wrote:

> I did think about creating a new package for SFML 2. In the end I
> decided not to since there aren't any applications in Debian using 1.6,
> and 1.6 hasn't been developed for about 3 years.

That's true. Given the fact that there aren't any applications depending
on 1.6, simply updating the sfml source package to version 2 should suffice.

> I think I would be interested in maintaining the package for Debian
> (though I haven't done any maintaining before). I also had a look at
> updating libcfsml and python-sfml, but I haven't done much with them
> yet.

That sounds good. Christoph Egger is the current uploader of sfml but I
think he wouldn't refuse an offer for help. Even if the c and python
bindings won't work anymore (at least for a while), I think it makes
sense to move on with SFML 2, so that a real application can benefit
from it.

You can use mentors [1], the debian-devel-games mailing list [2] and our
irc channel at irc.debian.org #debian-games for publishing your package,
requesting sponsorship and asking questions of course.



[1] https://mentors.debian.net/intro-maintainers
[2] https://lists.debian.org/debian-devel-games/

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