On 29.08.2013 21:30, James Cowgill wrote: [...] > I did think about creating a new package for SFML 2. In the end I > decided not to since there aren't any applications in Debian using 1.6, > and 1.6 hasn't been developed for about 3 years. That's true. Given the fact that there aren't any applications depending on 1.6, simply updating the sfml source package to version 2 should suffice. > I think I would be interested in maintaining the package for Debian > (though I haven't done any maintaining before). I also had a look at > updating libcfsml and python-sfml, but I haven't done much with them > yet. That sounds good. Christoph Egger is the current uploader of sfml but I think he wouldn't refuse an offer for help. Even if the c and python bindings won't work anymore (at least for a while), I think it makes sense to move on with SFML 2, so that a real application can benefit from it. You can use mentors [1], the debian-devel-games mailing list [2] and our irc channel at irc.debian.org #debian-games for publishing your package, requesting sponsorship and asking questions of course. Cheers, Markus [1] https://mentors.debian.net/intro-maintainers [2] https://lists.debian.org/debian-devel-games/
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