Re: Bug#709137: ITP: freespace2 -- open source implementation of the Freespace 2 game engine
On Tue, 21 May 2013 18:31:16 Simon McVittie wrote:
> On 21/05/13 06:12, Dmitry Smirnov wrote:
> > Package name: freespace2
> > Package name: freespace2-launcher-wxlauncher
> I'd be interested in helping with these.
Thank you. :) You're welcome.
> I think it would be best to avoid referring to fs2open (the engine) as
> "open source" in Debian package metadata - its license doesn't meet the
> OSI's Open Source Definition (which is basically the text of the DFSG,
> but as interpreted by different people), which is the definition I'd
> normally expect.
Right, I removed word "source" from short package description and
committed changes to repository:
Thank you for reminding me to do that. I had similar thought in my
mind but then I've forgotten about it...
> game-data-packager is probably a good way to deal with the data
I'm not so sure. I have my own set of packages to provide various
mods. They need just a little bit more work before I'll be able to
publish them or upload something like "freespace2-data-*" package
builders/downloaders. If you're interested I'll show them to you some
I also have unfinished "freespace2-installer" package that needs two
java dependency library to be packaged...
> Do you have access to the original CD version of Freespace 2?
> I only have the gog.com version.
I think gog.com version is better. :)
> I'd be tempted to call the engine fs2open,
Since game is called "Freespace2" IMHO it's the best name to use for
all corresponding packages...
> and call the launcher freespace2-wxlauncher or even just freespace2
There might be more than one launcher so
freespace2-launcher-wxlauncher Provides freespace2-launcher and
At the moment I install symlink "freespace2-launcher" --> "wxlauncher".
I guess we can install another symlink named just "freespace2"...
I prefer to reserve freespace2-* name space for mods and campaigns.
> (I assume the wx launcher is the upstream-recommended "official" one?).
I think so, at least it's the only active (alive) one that I could
> I think the launcher is
> probably the better thing to make "user-facing" (with .desktop/.menu
> files, etc.).
Of course. :) Have you already tried my packages from NEW?
All the best,
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