On 16.05.2013 19:00, Barry deFreese wrote: > Hi folks, > > I am "trying" to get a little active again. Right now I am looking at the D based games. I was > able to fix/build a7xpg with D v2 but am currently getting a segfault. > > Looking at some of the other games, I am seeing a lot of repeated code, especially the D->SDL stuff. > Wouldn't it make sense to make a separate library or something for those bindings so they didn't > have to be fixed in every game every time? > > I am not sure I am capable of actually doing it but thought it was worth asking. > Hi Barry, i agree with Paul here and think all this stuff should be properly fixed by upstream. I gave mu-cade a go and the steps to fix those packages seem to be: 1. debian/control: replace Build-Depends on gdc-v1 with gdc 2. Fix the Makefile. Most likely a Debian patch. I don't know why nobody used the provided ant build system before. Replace gdc-v1 with gdc and gdmd-v1 with gdmd. 3. Fix all compilation errors. I am seeing a lot of patched code already and there is more work to come. (how stable is D anyway?) I'm curious what Peter thinks about these games. P.S. If you really want to get active again...please consider reviewing bouncy and funnyboat. ;-) http://wiki.debian.org/Games/Sponsors/Queue Regards, Markus
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