On Thu, 25. Oct 07:47 Jon Dowland <jmtd@debian.org> wrote: > On Thu, Oct 25, 2012 at 12:05 AM, Markus Koschany wrote: > > > So prboom+ has some new features compared to prboom but i wonder if > > there is any kind of criterion or guideline within the games team to decide > > whether a fork should be packaged or not. For example what's the > > difference between having Torcs but not Speed Dreams in Debian? Is it > > simply a matter of "someone must be interested in doing the work" or are > > there other reasons? > > We've had two separate 'requests for package' in the case of prboom+. I'd say > "someone must be interested in doing the work" is one criterion, and "someone > wants the package" is another. Ok. Adding Paul's point that also a reviewer and sponsor is required, these are quite simple rules. I always thought this would be more complicated. > > prboom+ sounds like a slightly enhanced version, anyone know if they > > could/should be merged or not? > > They have some slightly incompatible priorities, so a formal merge is unlikely. > They share an upstream VCS (different branches) and a lot of code flows between > the two I think. I had a look at prboom+. From my point of view prboom+ is simply a continuation of prboom, something what you would have expected to see if the development of prboom hadn't stalled since 2008. I think the new advertised features are improvements and if it's true that they come without any loss of compatibility with DOOM and are made in the spirit of prboom, i can see no reason why prboom+ shouldn't succeed it. I guess i would package prboom+ and if nobody complained about the new version, i'd drop prboom before Jessie freezes.
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