Hi all, I'm interested in getting Quake 2 packaged. I'm willing to work on this myself, however before I start doing that I'd like to gather any information and experiences that you Debian Games people have on the situation. My approach would be to take the latest R1Q2 revision and patch it up to compile under Debian i386 and amd64 (for starters) and to have ALSA sound. Then I'd look into how to add quake2 support to game-data- packager. Which parts would you do differently? What are the particular challenges that I don't know about? Generally, what are the reasons nobody has packaged it already, assuming it's not laziness? (Which would be perfectly fine; I'm not here to assign blame, but want to understand the situation.) And finally: who would be willing to help me with this endeavor? TIA and let's try to crack this nut! :-) -Julian
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