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Re: Games backports and FreeDink



On Thu, Oct 01, 2009 at 09:53:47AM +0200, Sylvain Beucler wrote:
> > > In this regard I backported FreeDink [2] and I'm looking to upload it
> > > to backports.org as soon as it reaches testing in 4 days.
> > >
> > > Who is in the backports keyring within the Games Team? :)
> > 
> > I am. If you want someone to build and upload an already-backported
> > source package, I can help there. I think freedink will be delayed
> > more than 2 days, sparc doesn't seem to be keeping up at the moment.
> > sparc is also delaying a warzone2100 backport :(
> > 
> > Personally I'd love to see some kind of binNMU style system for
> > backports, perhaps that can happen when backports.org is merged into
> > the main archive, I seem to remember there are plans for that.
> 
> Cool.  I think there should also be a way to accept backported
> dependencies in debian/control, without adding "~"s all over the
> place.
> 
> The FreeDink backport is here:
> http://www.freedink.org/tmp/lenny-backports/
> 
> The backport technique is described here:
> http://doc.cliss21.com/index.php?title=Backport_Git

FreeDink entered testing!
http://packages.debian.org/squeeze/freedink

Still up? :)

-- 
Sylvain


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