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Re: Migration of all ioquake3 based games to a shared ioquake3 engine.



On Mon, Jun 30, 2008 at 6:58 PM, Bruno Kleinert <fuddl@tauware.de> wrote:

> ACK! i hope the changes made to the engine by each game project still
> allow us to keep a single engine binary in debian! i looked through
> openarena's diff against the vanilla sources and they don't seem to be
> very exhaustive, so i expect this trick should be managable with
> openarena.

Hopefully the upstreams can all be convinced to submit their changes
to the ioquake3 project so all this fragmentation isn't an issue in
the future.

-- 
bye,
pabs

http://wiki.debian.org/PaulWise


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