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free game engines, non-distributable game data and how to ship them



Hey,

while trying to package FreeRA[1] a free (as in speech) Command &
Conquer: Red Alert (C&C2, 1996) engine and talking with Jon on IRC, I
stumbled over the problem, how to find the game data (which needs to be
copied from the original game cd-rom and is non-distributable).

1. game installs as usual via apt-get (without a dep on a data package)
and the user gets an error message upon start, he should copy the two
files to /somepath (which path should it be in that case?)

2. let the package depend on a non-existing (in the archive)
freera-data, which has to be built with Jon's game-package

The second way is cleaner in the sense of packet management, but makes
freera at first uninstallable without a reason shown to the user (he
would have to read the long-desc to know about the data stuff).
What do you think? 

Regards
Evgeni

[1] http://www.freera.org

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