Re: clanbomber and clanlib
Barry deFreese wrote:
clanbomber is the last package building with the current clanlib. I'd
like to do something about that so we can get clanlib 0.8 in since there
are at least now 3 people requesting it.
clanbomber2 is more maintained and is a port of clanbomber using
directfb. However, there is the rub. It doesn't "just work" because of
I have a package built for clanbomber2 but does it make sense to go with
the directfb version? In this case I would upload clanbomber2 and
request removal of clanbomber.
Anyone have any thoughts/opinions/suggestions??
My 2 cents (as a Fedora guy lurking here) keep both ClanLib-0.8 and 0.6, thats
what we do (well actually I as I maintain both). We currently have 2 games
using it: clanbomber and auriferous. And I know of a few other clanlib-0.6
games which I'm consider packaging too.
Note auriferous is a nice loderunner like game, if you want to package it start
with the Fedora package, lots of patches needed to get the c++ code to work
properly with a modern gcc!