Re: -data packages and recommends?
On Thursday 14 February 2008 12:20:54 pm Miriam Ruiz wrote:
> 2008/2/14, Ivan Vucica <firstname.lastname@example.org>:
> > A good example are multiple Doom implementations that were present in
> > Debian. They all used same data files, right? At least they should
> > have. So, making the -data package for Doom depend on, e.g., prboom,
> > would actually force users of other implementations to have prboom
> > installed as well.
> That's something ideologically complex, as you might be able to handle
> data and games separately:
> 1) The game engine uses the data, but it could use different data
> (Doom, Quake, Frets on Fire) to play the same game with different
> 2) The data "uses" the game engine to be played, in the same way that
> a Python script "uses" the python interpreter to be executed. A
> dataset could be used from different programs (Doom or Quake worlds,
> Ultrastar songs, FoF songs)
> I don't think we could go for a universal rule valid for all the
> packages, it might depend on each one.
> In fact, there's even a bigger problem if we go towards the n data
> sets vs m game engines as could happen in Quake or Doom.
Maybe for this case, a package could Depends/Recommends on a list of packages
(package1 | package2 | etc.).