Re: prboom icons: a thought
On 09/11/2007, Jon Dowland <email@example.com> wrote:
> Then it occurred to me that really, when you play "doom",
> you aren't playing just the engine, or just the data, but
> the combination of the two. So, in terms of desktop entries
> and icons, you'd probably want one for each combination of
> engine/data available.
Aren't you ....
> At the moment, we only have one viable doom engine in the
> archive, but that won't always be the case. Mind you,
overengineering it a little?
"Imagination is more important than knowledge" A.Einstein