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Re: prboom icons: a thought

On 09/11/2007, Jon Dowland <lists@alcopop.org> wrote:
> Then it occurred to me that really, when you play "doom",
> you aren't playing just the engine, or just the data, but
> the combination of the two. So, in terms of desktop entries
> and icons, you'd probably want one for each combination of
> engine/data available.

Aren't you ....

> At the moment, we only have one viable doom engine in the
> archive, but that won't always be the case. Mind you,

overengineering it a little?

"Imagination is more important than knowledge" A.Einstein

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