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Re: RFS: steam-powered



Just a few suggestions:

1) I'd add 'set -u' and 'set -e' to the top of
   steam-powered: I do this for every shell script I write.
   This might require some of the script to be re-written
   to cope with unbound variables, etc.

2) line 39:
   eval set -- "$(getopt --quiet --alternative
        --longoptions="help,version" --options="" -- "$@")"$

   What does eval do here? As far as I can see, you can
   omit it.

Otherwise I like it!

> I am also currently working on packages specifically for
> the steam games themselves such as counter-strike and
> half-life2, and will upload these if there is interest in
> sponsoring steam-powered.

I am working on a generic data installer package which
takes non-free data and generates .debs which satisfy
dependencies. The first, domain-specific rough-cut of this
is the doom-package package. I have been offline for a
while and have yet to commit my latest work on this, I will
do so over the weekend. You might find it interesting.



-- 
Jon Dowland



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