On Tue May 22 19:37, Romain Beauxis wrote: > > The point of the Debian's Game Team is to do collaborative maintenance of > > the packages, so that the results would be much better than if anyone has > > done everything alone. Feel free to upload your changes to SVN. We have a > > quick guide on how our SVN is organized at http://wiki.debian.org/Games/SVN > > , and the conclussion about how we want to handle our packages at > > http://wiki.debian.org/Games/ToolsDiscuss . Thanks for your help, welcome > > to the group! :) > > Ok, I've removed the post* scripts, this change was trivial.. > I let you decide for the menu, either remove it and replace it by a .desktop > or add an .xpm icon. My point is that both .desktop and menu would be nice. I've managed to create a (hopefully vaguely) nice xpm icon (the previous attempts were an orange blob) and also added a desktop file. I hope that's all I need to do for a desktop file, since I couldn't find any debian-specific documentation. > For the libGL dependency, it is not clear wether the python-gl package pulls > the required library since it depends on xlibmesa-gl | libgl1, xlibmesa-glu | > libglu1, and one of them could not ship the required binary... Well, xlibmesa-gl has a hard dependency on libgl1-mesa-glx, which contains it and libgl1 is not a package in the archive. Given the name though, any package which provided libgl1 should really contain libGL.so.1..... The only dependency I can think of sensibly adding would be xlibmesa-gl | libgl1, which seems redundant. Quite why/how you have an install not containing libGL.so.1 I don't know. Perhaps you could investigate what is satisfying those dependencies so we can investigate? > dh_install is up to maintainer as I said.. Ok, I've moved some of the stuff dh_install can't to do build and done the rest with dh_install. I've also had another look at the songs package and made a few similar changes. Everything has been rebuilt (signed with the key I can use from work) at http://mjj29.matthew.ath.cx/debian-upload/fretsonfire/ and is in svn. Thanks, Matt -- Matthew Johnson
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