Hi Joe, I'm mailing you about your doom-related packages, in particular, lxdoom. I'm pleased to see you've applied the Depends: patch which moves lxdoom into main :) I'm working on various other doom-related packages (as part of the Debian Games Team[1]). I'm planning on making another change to the doom-wad virtual packages which would require another change to lxdoom[2]. Anyway, I was going to mail and ask if you would consider moving your doom packages into the games team for group-maintenance. But, I would instead ask what you think of simply dropping lxdoom. Upstream maintainership of lxdoom stopped in 2000 when it was merged with a few other projects to form "prboom". Prboom was packaged by Arthur Korn shortly afterwards. If you agree that it's worth abandoning lxdoom, let me know and I'll do the leg-work to ensure a smooth upgrade path for lxdoom users (set Replaces: headers etc.) [1] http://wiki.debian.org/Games [2] I posted the proposal to debian-devel-games but it hasn't turned up in the archives yet. Yours, -- Jon Dowland
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