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Re: glest package - an analysis

Hello Giuseppe,

I have seen your comments on REVU, how would you feel about
comaintaining glest insde the Debian Games Team, thus we could have
both the Ubuntu and the Debian version in sync and we could reduce the
packaing effort?

Now, about the package... I have made a modified Jamfile which adds a
clean target (see bug #350391 in debian BTS:
http://bugs.debian.org/350391), but there are some problems related to
dpatch and the way the editor target is removed. Why did you disable
it? I think it would be a good thing to have the editor, too, so I
don't see a reason to remove it. Still I think the clean target is not
complete, but I didn't had time to fully follow this and inverstigate.

On 11/08/06, Eddy Petrişor <eddy.petrisor@gmail.com> wrote:
On 11/08/06, Eddy Petrişor <eddy.petrisor@gmail.com> wrote:
> On 11/08/06, Eddy Petrişor <eddy.petrisor@gmail.com> wrote:
> > > http://revu.tauware.de/details.py?upid=2849
> > > > - !!! the build process does *not* stop at any of these errors !!!
> > >
> > > Oh, crap, just saw it:
> > > "-cd mk/linux && jam"
> > >
> > > Please note that it won't stop compiling the targets if one fails due to jam's
> > > nature. IIRC "jam -q" could do that trick, but not sure though.
> >
> > the package has just compiled, I'll look into the ignoring thingies
> That leaves us also with the clean target not really doing the right
> job (did this after a build and running by hand debian/rules clean):

I worked a little on fixing the clean target, but is not yet there,
because there is another patch which affects the Jamfile, which
disables the editor. This is how the file should look like after the
clean target is added.

I have also a modified debian/rules but because of the editor target
patch issue I haven't published it yet.

"Imagination is more important than knowledge" A.Einstein

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