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Re: RFS: Mupen64 -- Nintendo 64 emulator and plugins

On 5/9/06, Ryan Schultz <schultz.ryan@gmail.com> wrote:
On Monday 08 May 2006 15:02, you wrote:
> On 5/7/06, Ryan Schultz <schultz.ryan@gmail.com> wrote:
> > Thanks for checking, I always have to cross my fingers with these
> > programs and
> > hope they build on other arches since I don't have any testing hardware.
> >
> > The fix here should be simple; can you edit the Makefile and do:
> > =-DX86 -O3 -fomit-frame-pointer -ffast-math -fno-strict-aliasing -fPIC
> > -Wall -pipe
> > =-O3 -fomit-frame-pointer -ffast-math -fno-strict-aliasing -fPIC -Wall
> > -pipe
> IIRC, the default optimisation that should be used in Debian packages
> should be O2, not O3; also, there are some restriction regarding the
> compilation flags which are allowed because the package should build
> on all supported arches.

True; these are just upstream's default flags. I'll enforce correct flags when
I handle the -DX86 in the debian/rules.

Has anyone done a test built on a non-x86 arch with -DX86 off to ensure that
mupen64 builds as it should?

Please provide a source package, it's easier this way (just fire
pbuilder and forget).

"Imagination is more important than knowledge" A.Einstein

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