I've tried that, of course. And no other OpenGL game has an issue now; it's specific to Quake 4.For me looks like known problem with libs. Maybe you haven't properly created libs cache for 32bit libs. Sometimes after upgrading main system or chroot you have to run ldconfig to update libs cache and with Doom it usually was helpful. Q4 uses the same engine so it may help here
Why? The 32bit runs natively in amd64 environment. I'm just glad there's a client at all.BTW ID should compile 64bit Q4 and Doom version
~Zaq -- I poured spot remover on my dog. Now he's gone. -- Steven Wright |
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